Warner Bros. is considering a prequel focused on that character's weapons origins.
In the cinematic world, exciting developments are brewing as Warner Bros. and New Line Cinema engage in early discussions with writer-director Zach Cregger about a potential prequel for the 2025 horror hit "Weapons." The proposed prequel would delve into the mysterious origins of the enigmatic character, Aunt Gladys, played by Amy Madigan.
The idea for this spin-off was sparked by the film's success, both critically and commercially, with box office earnings surpassing $150 million worldwide. Madigan's captivating portrayal of Aunt Gladys added to the intrigue, making her a central figure in the film's mysteries.
Cregger had initially written a chapter focusing on Aunt Gladys in an earlier draft of the "Weapons" script, but it was ultimately cut for length. However, the studio is now hoping to transform this "lost" chapter into a full-length feature, providing more depth and backstory to Aunt Gladys' character.
Despite the promising prospects, it's important to note that no official deal has been finalized yet. This is due to Cregger's current focus on his next project, a reboot of the Resident Evil movie, based on the iconic video game franchise.
There is some artistic risk associated with the prequel, as parts of the film's impact come from Aunt Gladys' mystery. Some fear that a prequel might diminish the intrigue surrounding her character. However, Cregger is eager to let Amy Madigan take ownership of Aunt Gladys' character and create her own mythology.
If the Resident Evil movie proves successful, Sony may back up the dump truck for a sequel, or Warner Bros. may attempt to secure Cregger for more "Weapons" projects in the future. For now, no further projects are lined up for Cregger after the Resident Evil movie.
Stay tuned for updates on this intriguing development in the world of horror cinema.
Read also:
- Roosting Shark and Rambunctious Red Squirrels: Unconventional House Rental in Yorkshire Involving Aquatic Marvel, Squirrely Mayhem, and Mystical Planning Regulations
- "Primal instincts at play: Subnautica 2 designer notes our affinity for weapon-making stems from a fundamental desire for protection and sustenance"
- Dragon Age series might find a promising future with remasters, according to ex-BioWare producer Mark Darrah, but it seems unlikely that EA and BioWare possess the capability for such undertakings at present.
- In Verdansk, the dominance of automated systems in Warzone is causing an integration with Stalker, leading to a blurring of lines in the user's mind.