Unrest in the game development community as a contentious developer unveils an Unauthorized Oblivion Remastered Update a week after the game's launch.
Ready to dive into the chaotic world of the Bethesda mod scene?
After the release of Oblivion Remastered, Arthmoor, an infamous modder, unveiled the Unofficial Oblivion Remastered Patch - UORP on Nexus Mods. However, instead of a warm welcome, the community greeted it with anger and skepticism.
On the Oblivion Modding subreddit, a post cautioning against using the patch garnered over a thousand upvotes. The writer accused Arthmoor of copying his old patch "without proper testing," claiming the integration of the UE5 engine with the TES engine isn't fully understood yet.
The animosity stems from Arthmoor's history of controversial moves within the modding community. In the past, he added "lore-friendly" fossilized Oblivion gates to Skyrim cities, causing an uproar among users. The gates were eventually made toggleable.
Furthermore, Arthmoor's Unofficial Skyrim Patch, which contained subjective preferences instead of bugfixes, became a required prerequisite for installing numerous other mods, causing resistance from many within the modding community.
The concerns with the UORP revolve around the possibility of it becoming a monopoly over Oblivion Remastered modding, as well as technical issues like crashes in certain stores and graphic glitches affecting Argonian characters.
Arthmoor maintains that the UORP is a new adaptation tailored to Bethesda’s remastered changes. In his own words, "claims that the UORP is a direct unmodified port of the original [Unofficial Oblivion Patch] are incorrect."
However, the rough start to the patch and Arthmoor's divisive reputation have left the community divided. Some recommend waiting for any further updates or bugs to be addressed before considering the patch. Stay tuned for more updates on the intricate and occasionally contentious world of the Bethesda mod scene!
** ['Joshua Wolens' One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.]**
Note: This text has been restructured and reformatted for better readability, and some portion of the enrichment data has been incorporated to provide additional context and clarification.
- The release of Oblivion Remastered heralded the emergence of the Unofficial Oblivion Remastered Patch - UORP, created by Arthmoor, sparking a wave of controversy within the modding community.
- Unofficial Oblivion Remastered Patch has been met with skepticism, as its integration of the UE5 engine with the TES engine is still incompletely understood, according to some within the community.
- Amidst the criticisms, Arthmoor, known for his divisive reputation in the modding community, has maintained that the UORP is a new adaptation, tailored to Bethesda’s remastered changes.
- The controversy surrounding the patch has led some to caution against its use, with users expressing concerns about potential technical issues like graphic glitches and crashes.
- In light of the controversies and the divisive nature of Arthmoor's work, some within the community advise waiting for updates or bug fixes before considering the use of UORP.
- Despite the ongoing debates, the modding scene for Bethesda games remains an intricate and often contentious world, attracting the attention of gamers, entertainment journalists, and even social media enthusiasts, such as Joshua Wolens, whose passion for CRPGs and immersive sims is evident in his works for platforms like Vice and Fanbyte.


