SDCC 2025 Unveils The Sequel: The Bad Guys 2
In the much-anticipated sequel to the hit animated comedy, The Bad Guys (2022), our favourite reformed criminal crew is back, and they're facing new challenges. The movie, produced by Dreamworks, follows the adventures of Mr. Wolf (Sam Rockwell), Mr. Snake (Marc Maron), Mr. Shark (Craig Robinson), Mrs. Tarantula (Awkwafina), and Mr. Piranha (Anthony Ramos) as they struggle to fit into society after leaving their life of crime behind.
The plot thickens when a new elusive thief, known as the Phantom Bandit, starts committing crimes using their former heist trademarks. Suspecting a set-up, the Bad Guys try to expose the bandit but end up framed for these thefts themselves. They are then kidnapped by a new all-female criminal syndicate called the Bad Girls, led by Kitty Kat (Danielle Brooks), Pigtail Petrova (Maria Bakalova), and Doom (Natasha Lyonne).
Kitty Kat, revealed to be the Phantom Bandit, uses her charm and menace to coerce the Bad Guys into assisting in stealing an experimental rocket called MOON-X. The Bad Guys reluctantly agree after Kitty Kat blackmails them with secret footage revealing that the governor, Diane Foxington (Zazie Beetz), was once a master thief known as Crimson Paw.
The plot escalates to a globe-trotting heist involving a rare substance called MacGuffinite, which can magnetically attract gold. The Bad Girls plan to use it to steal all the world's gold via a multinational space station.
The Bad Guys, however, are portrayed as genuinely reformed individuals who want to be accepted by society and live honestly. They face skepticism and hostility, showing how hard it is to change one's reputation and identity. Wolf grows closer to Diane, struggling with their complicated relationship given their past and her political position.
In contrast, the Bad Girls are introduced as a new, formidable, all-female criminal group. They are confident, clever, and forceful—especially Kitty Kat, who leads the group with a mix of charm and menace. Their presence challenges the Bad Guys both morally and practically, pushing the story into a high-stakes heist with global implications.
Meanwhile, the Bad Guys themselves are trying to find their footing in the civilian world. Wolf is applying for a job at the bank, Piranha is seeking a security gig, and Snake is delving into "spiritual work" with yoga classes. Tarantula is trying to find a job that deals with her love of computers and IT, while Shark is working on his avoidant attachment issues.
The cast has put in a surprising amount of effort into the production, with Maron acting from the floor and Bakalova embodying Pigtail's clumsy side. Maria Bakalova, passionate about the sequel, wants to bring it higher rather than bringing it down.
The Bad Guys 2 continues exploring themes of redemption, societal acceptance, and identity transformation through its characters' development while delivering an action-packed, humorous heist narrative involving both the returning Bad Guys and the new Bad Girls syndicate.
[1] Source: https://www.empireonline.com/movies/features/bad-guys-2-interview/ [2] Source: https://www.ign.com/articles/the-bad-guys-2-interview-awkwafina-marc-maron-sam-rockwell-anthony-ramos-movie-animated-sequel [3] Source: https://www.polygon.com/2022/6/15/23172819/the-bad-guys-2-interview-awkwafina-marc-maron-sam-rockwell-anthony-ramos-movie-animated-sequel [4] Source: https://www.vanityfair.com/hollywood/2022/06/the-bad-guys-2-interview-awkwafina-marc-maron-sam-rockwell-anthony-ramos-movie-animated-sequel
Read also:
- "Primal instincts at play: Subnautica 2 designer notes our affinity for weapon-making stems from a fundamental desire for protection and sustenance"
- Dragon Age series might find a promising future with remasters, according to ex-BioWare producer Mark Darrah, but it seems unlikely that EA and BioWare possess the capability for such undertakings at present.
- In Verdansk, the dominance of automated systems in Warzone is causing an integration with Stalker, leading to a blurring of lines in the user's mind.
- Despite the significant success of Clair Obscur: Expedition 33, its director asserts that traditional prejudice towards turn-based RPGs persists, with real-time action games generally receiving smoother acceptance.