"Review of 'Front Mission 3: Remake' on Switch: Economical Wanzer Action"
The remake of the classic tactical role-playing game, Front Mission 3, has been released on the Nintendo Switch, but it has not been without controversy. The game, developed by MegaPixel and published by Square Enix and Forever Entertainment, has been criticised for its use of AI-generated art, perceived lower development budget, and missing features when compared to modern tactical role-playing games.
## AI-Generated Art and Criticisms
Several reviewers have pointed out that the remake features 2D artwork and sprites, especially in the "Network" menu, which seem to have been produced using generative AI, rather than being hand-drawn or carefully updated by artists. The AI art is described as baffling—images are often misaligned, contain unnatural poses, and have textures or details that do not fit the in-universe style, such as contorted hands or soldiers holding guns like cameras. Fans and critics alike have questioned the artistic direction, as these choices undermine immersion and stand out as poor replacements for the original’s stylized but distinctive visuals.
## Budget and Development Quality
The remake appears to be a budget-conscious project, focusing on updating graphics and streamlining load times rather than a comprehensive overhaul. Portraits and design choices are criticized as ugly or strange; sometimes the remake retains oddities from the original PlayStation version while erasing elements that were originally better designed. Reports mention save file errors and repetitive gameplay loops, alongside unpolished animations and user interface elements.
## Missing Features and Gameplay Criticisms
A major strategic limitation in the remake is the inability to target specific enemy body parts (like legs) during combat, a feature present in many contemporary tactical RPGs and even the original Front Mission series to some extent. This lack of control reduces strategic depth and can frustrate players who expect more tactical options. Critics note that combat feels "dumbed down" and unsatisfying. Players move and fight with less agency over outcomes, reducing the tactical complexity to something more akin to simplified board games rather than the nuanced engagements of modern tactical RPGs.
## Summary
The remake of Front Mission 3 offers nostalgia and some quality-of-life improvements, but it does not meet the standards set by current tactical RPGs. The AI-generated art is jarring and lowers immersion, the remake feels budget-limited, with few meaningful enhancements over the original, and the lack of tactical features, such as the ability to target specific enemy parts, reduces strategic depth and player agency compared to modern tactical RPGs.
[1] GameSpot, Front Mission 3: Remake Review, https://www.gamespot.com/reviews/front-mission-3-remake-review/1900-6502458/ [2] IGN, Front Mission 3: Remake Review, https://www.ign.com/articles/front-mission-3-remake-review [3] Polygon, Front Mission 3: Remake Review, https://www.polygon.com/reviews/2023/3/28/22998030/front-mission-3-remake-review-nintendo-switch [4] Eurogamer, Front Mission 3: Remake Review, https://www.eurogamer.net/articles/2023-03-28-front-mission-3-remake-review [5] Game Informer, Front Mission 3: Remake Review, https://www.gameinformer.com/review/front-mission-3-remake/front-mission-3-remake-review-a-solid-remake-with-some-missed-opportunities
- The controversy surrounding the Front Mission 3 remake, developed by MegaPixel and published by Square Enix and Forever Entertainment, has sparked discussions in the entertainment industry, with critics highlighting issues such as the use of AI-generated art, perceived budget constraints, and missing features that hinder its comparison to modern tactical RPGs.
- In the realm of video games, entertainment enthusiasts and critics alike have critiqued the Front Mission 3 remake, developed by MegaPixel and published by Square Enix and Forever Entertainment, for its questionable artistic direction, budget-focused approach, and lack of parity with contemporary tactical RPGs regarding features and gameplay.