In the wake of Death Stranding 2's release, the perplexing enigma reigns: what's the purpose behind those seemingly pointless bridges? "Simply put, because Sam Porter BRIDGES," explains the game's narrative.
In the expansive world of Death Stranding 2, bridges can be found from the opening areas to the most remote, barren spots on the map. These seemingly meaningless structures have sparked intrigue and discussion among players since the game's launch.
Players construct these bridges not only for practical purposes but also as a form of creative expression or experimentation with the building mechanics. These bridges often span empty or flat terrain with no clear use, yet they still attract many likes from other players despite offering no obvious gameplay advantages.
This behaviour reflects how players engage with the game's online shared world. They build infrastructure like bridges and roads that can help others, but some also build structures "to nowhere," making whimsical or artistic statements rather than utilitarian constructions. Sometimes, these odd bridges might serve minor in-game uses, such as providing shelter from timefall or avoiding small obstacles, but many appear irrational or arbitrary.
The game's connection and network theme can also be interpreted metaphorically: just like how in real life minor, makeshift paths and small infrastructure improve shared spaces over time, these player-built structures—meaningful or not—represent incremental contributions that shape the evolving game world. Moreover, the game centers on Sam Porter Bridges, which some fans humorously cite as a meta-explanation: “Because Sam Porter BRIDGES,” highlighting the narrative focus on connection and bridging divides.
The Death Stranding 2 subreddit continues to receive meme posts about these bridges, and some players have speculated that they may provide protection from timefall or offer a shortcut around obstacles. Comparisons to bizarre examples of bridges to nowhere in real life have been made. However, there is no clear consensus about the purpose of these bridges among players.
Some players may be farming for likes by creating these bridges, while others find it fun to smash the like button on these bridges despite their lack of practical use. The debate about the reason for the creation of these bridges continues among players, with no new information provided by Hideo Kojima.
In Death Stranding 2: On the Beach, players can encounter bridges that cross over nothing, adding to the mystery. This real-time approach to cutscenes, a feature of the game since Metal Gear Solid, adds to the immersive experience of the game.
Despite the ongoing debate, one thing is clear: the creative expression and social interaction in Death Stranding 2 are a significant part of the player experience, with players contributing to the game world in unexpected and intriguing ways.
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