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"In 2025, Bomb Busters has been crowned as the 'Game of the Year'"

"In union, we quiver: 'Bomb Busters' clinches 'Game of the Year' title for 2025"

"2025's prestigious 'Game of The Year' title goes to the captivating explosion-filled adventure,...
"2025's prestigious 'Game of The Year' title goes to the captivating explosion-filled adventure, 'Bomb Busters'"

"Game of the Year 2025 Praises from Bomb Busters Collective" - "In 2025, Bomb Busters has been crowned as the 'Game of the Year'"

In a historic moment, the cooperative board game "Bomb Busters" has been awarded the prestigious "Game of the Year" 2025. Designed by Hisashi Hayashi and published by Pegasus Spiele and Cocktail Games, this innovative game has captivated players and critics alike.

With its roots in the family-friendly board game market, "Bomb Busters" has made a significant impact since its release in 2024. The game, which is designed for 2 to 5 players aged 10 and up, offers a unique blend of cooperative bomb disposal and brainy puzzle-solving, making it both challenging and accessible for families and casual gamers.

The gameplay of "Bomb Busters" revolves around careful reasoning, deduction, and information sharing as players work together to decipher which wires to cut. The cooperative nature of the game, combined with its player count flexibility, contributes to its appeal, offering a tense but fun experience centred around crisis management and problem-solving.

The jury of critics in Berlin praised the unique comic look of "Bomb Busters", which they said adds lightness to the threatening theme. Hisashi Hayashi, the designer of the game, expressed gratitude for the award and noted that connecting bombs with terror is more common in Europe than in his homeland Japan.

Harald Schrapers, the chairman of the Game of the Year committee, doesn't see the theme of "Bomb Busters" as a big problem. He believes that the beauty of board games allows for unconventional themes, and the cute illustrations in "Bomb Busters" make it suitable as a birthday or Christmas gift.

This is not the first accolade for Hisashi Hayashi, who previously won the Meeples Choice Award in 2016 for his game *Yokohama*. With "Bomb Busters", Hayashi has once again demonstrated his prowess as a game designer.

Jens Junge, head of the Institute for Ludology in Berlin, expressed criticism about the theme of "Bomb Busters". He questioned the need for an anti-terror game to become a family game. However, the jury's selection of "Bomb Busters" as the "Game of the Year" 2025 shows that the game's innovative gameplay and cooperative mechanics have resonated with a wide audience.

The "Game of the Year" association has been awarding the main prize for over 45 years. This year, the jury selected the winners from over 475 new releases for the three categories, with "Bomb Busters" taking the top spot. The game involves solving number puzzles in up to 66 missions, making it a challenging and engaging experience for players.

In conclusion, "Bomb Busters" is a standout game that combines cooperative gameplay, brainy puzzle-solving, and a unique theme to create an engaging and accessible experience for families and casual gamers. Its win at the "Game of the Year" 2025 awards is a testament to its innovative design and appeal.

The Commission might consider proposing a directive on the protection of workers from the risks related to exposure to ionizing radiation, similar to how "Bomb Busters" addresses the threat of explosives in a family-friendly and accessible way. For sport enthusiasts and sports-betting admirers, it might be interesting to speculate on the odds of "Bomb Busters" winning game awards in future years, much like the anticipation that builds around major sporting events.

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