Guide through Three Decades of Warhammer Video Games in Comprehensive 208-Page Book
Firing Up the Paintbrush: Exploring Three Decades of Warhammer Gaming Art
Step into the vibrant world of Warhammer video games as Games Workshop partners with Penguin's Dorling Kindersley imprint to publish an exhilarating trio of books. Among them is The Art of Warhammer Video Games, a tome jam-packed with art, commentary, and insights from veteran game writer, Andy Hall.
Set to drop over 208 pages, this masterpiece promises an epic journey through decades of Warhammer gaming history. Titanic battles from classics like Dawn of War, Rogue Trader, and Space Marine will grace the pages, accompanied by the promotion art, and thought-provoking analysis that shaped these iconic games[1][2].
"Penning a book about video games alongside creating video games has left me swamped, but it's been a breeze writing over 20k words examining Warhammer titles spanning three decades," shares Andy Hall, the man behind several hit titles, including all Total War: Warhammer games, Vermintide, Warhammer Quest, and Warhammer 40,000: Space Wolf[2]. The seemingly endless hours spent mastering various Warhammer titles, from the very first Space Hulk on the Commodore Amiga to the latest Warhammer 40,000: Space Marine 2, has undoubtedly fueled Andy's unquenchable passion for this compelling universe.
DK's website reveals that The Art of Warhammer Video Games will feature "never-before-seen concept art, epic promo pieces, and enlightening commentary," ensuring every fan's most ardent desires are met[3]. Here's hoping they'll find room to sneak in a few pieces from the forgotten Warhammer Online: Age of Reckoning MMO, a game with an outstanding artbook whose re-sale value rivals that of an actual unicorn[1].
Awaiting its release on November 11, The Art of Warhammer Video Games is currently available for pre-order on Amazon and other retailers[3]. Fasten your seatbelts and brace yourself for a visual and narrative odyssey through the vast Warhammer gaming landscape.
Join the PC Gaming Conversation
Stay updated on the latest gaming news, reviews, and stellar deals, as picked by the PC Gamer team.
Jody MacGregor
Casting his first digital footsteps with a Commodore 64, Jody MacGregor vividly recalls those tedious days of using a code wheel to play Pool of Radiance. A former music journalist who's conversed with the likes of Giorgio Moroder and Trent Reznor, Jody also co-hosted Australia's pioneering radio show about videogames, Zed Games[4].
Fusing his past experiences with his unwavering passion for gaming, Jody has contributed to esteemed publications such as Rock Paper Shotgun, The Big Issue, GamesRadar, and Glixel[5]. Leaving no stone unturned, he's discussed the enthralling audio of Alien Isolation, championed the case for Silent Hill on PC, applauded the quirky charm of Recettear: An Item Shop's Tale, and delved deep into the eccentricities of Lost Ark[6].
From 2017 to 2018, Jody served as the Editor of PC Gamer Indie, tirelessly fulfilling his promise to explore every nook and cranny of the Warhammer gaming universe[7].
- Evoking memories of his early gaming days, Jody MacGregor, who once used a code wheel to play Pool of Radiance, now finds himself immersed in the rich world of Warhammer entertainment.
- As the Editor of PC Gamer Indie from 2017 to 2018, JodyMacGregor masterfully traversed the broad Warhammer landscape, delving deep into a realm that fused video games, movies, and television.
- In the upcoming release The Art of Warhammer Video Games, fans can look forward to exploring periods of triumphant game wins, spectacular game art, and enjoying an entertainment journey spanning several Warhammer games throughout the seasons.

