Dividing Gaming Group: Never Play Alone!
In a breakthrough for tabletop role-playing game (RPG) enthusiasts, USA Today Bestselling Author and ENnie Award-winning RPG designer, Justin Alexander, has unveiled a strategy that promises to streamline gameplay and make management easier, without compromising on complexity or enjoyment.
Dubbed 'GMing on Easy ModeTM', this strategy is particularly beneficial for new and inexperienced Game Masters (GMs). One of the key elements of this strategy is the recommendation to split the party.
Alexander believes that splitting the party allows for alternative scenarios, such as capture-and-escape, which can prevent total-party kills and create more dramatic, engaging gameplay. He suggests that capture situations can be acceptable when players either start as prisoners and escape early in the game or when players knowingly rush into danger and get captured as a consequence, turning a potential total loss into a tense escape scenario.
This use of party splitting helps maintain player buy-in by avoiding unfair surprise losses and encouraging narrative twists and tensions that enhance the game experience.
Moreover, 'GMing on Easy ModeTM' includes tactics for managing large groups of players, ensuring that every player gets their fair share of attention and action.
It's worth noting that Alexander recommends splitting the party once players gain experience. This strategic move not only adds an extra layer of excitement to the game but also ensures that the party is well-equipped to handle the challenges that come with higher levels.
In essence, 'GMing on Easy ModeTM' is designed to make the GM's job easier while maintaining an engaging game experience. For those who have been struggling to balance game management with providing an immersive, exciting game, this strategy could be a game-changer.
Alexander offers a wealth of secrets for GMing on Easy ModeTM, providing a valuable resource for both new and seasoned GMs alike. With this strategy, tabletop RPGs can become even more accessible and enjoyable for all involved.
Splitting the party in tabletop role-playing games, as suggested by Justin Alexander's 'GMing on Easy ModeTM', can increase the dramatic and engaging nature of gameplay by providing alternative scenarios and avoiding unfair surprises. This strategy becomes more effective when applied to experienced players, adding an additional layer of excitement to the game and ensuring the party is well-equipped to handle higher levels.