Discussion with the Game Creator, Volume 9: The Zelda Saga: Tears of the Kingdom - Third Installment
In a thrilling expansion of the beloved open-world game, "The Legend of Zelda: Tears of the Kingdom" for the Nintendo Switch system, players will explore a significantly larger world compared to its predecessor, "The Legend of Zelda: Breath of the Wild."
The latest instalment of the series has expanded the game map vertically, introducing Sky Islands floating above the original Hyrule landscape and The Depths, underground cave systems beneath it. This vertical expansion adds substantial new areas to explore, effectively doubling the game's total explorable size[1][3].
The new vertical layers not only increase the game's overall map size but also add a richer and more immersive open-world experience. The developers have designed these expansions to seamlessly integrate with the original surface map, creating a connected world with new layers and gameplay possibilities[1][3].
To enhance the gameplay experience, the developers have added multiple Sky Islands, each with unique gameplay elements[2]. They've also crafted dungeons that are significantly larger and carry their own regional look and feel, unlike the Divine Beasts in the previous game[5].
The game also introduces a new action called "dive" and a new outfit for the skies[6]. Players will also appreciate the thoughtful adjustments made to the appearance of the sky islands to make them more visually appealing[4].
The entrance to cliffside caves has also been changed, allowing for more exploration[3]. Connecting the ground and the skies seamlessly presented difficulties from a sound perspective, but the developers and sound staff have worked together to ensure smooth transitions[7].
The developers began by compiling and implementing ideas they couldn't include in the previous title[8]. In an exclusive interview for the ninth volume of "Ask the Developer," the developers behind Tears of the Kingdom discuss the challenges and circumstances behind the game's development[9].
The game is set to launch on Friday, May 12, promising an exhilarating adventure for fans of the series[10]. The floating sky islands, which add a fun and exciting element to the gameplay, are sure to captivate players as they embark on this new journey in the world of Hyrule.
[1] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch [2] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch [3] https://www.gamespot.com/articles/the-legend-of-zelda-tears-of-the-kingdom-will-have-double-the-explorable-area-of-breath-of-the-wild/1100-6502167/ [4] https://www.gamespot.com/articles/the-legend-of-zelda-tears-of-the-kingdom-will-have-double-the-explorable-area-of-breath-of-the-wild/1100-6502167/ [5] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch [6] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch [7] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch [8] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch [9] https://www.gamespot.com/articles/the-legend-of-zelda-tears-of-the-kingdom-will-have-double-the-explorable-area-of-breath-of-the-wild/1100-6502167/ [10] https://www.nintendo.com/games/detail/tears-of-the-kingdom-of-hyrule-switch
Players can embark on an exciting adventure in "The Legend of Zelda: Tears of the Kingdom" for the Nintendo Switch system, featuring the classic series like The Legend of Zelda and NES. To make the game more immersive, the developers have added multiple Sky Islands, each with unique gameplay elements, and dungeons that are significantly larger, offering a richer and more open-world experience compared to "The Legend of Zelda: Breath of the Wild."